Digital card. End-to-end
CJM · Service Blueprint · In-Depth Interviews · Qualitative UT · Quantitative · Post-release CSATA product launching into a cash-heavy market with no loyalty bonuses, no physical card, and users who had little reference point for how a digital card works.
I ran the discovery end-to-end: first interviews, usability tests, and the management of Azerbaijani-speaking interviewers (I don't speak the language). I led analysis and synthesis, and held stakeholder alignment across design, product, analytics, and development.
At release the communications side sat with me too: push logic, activation comms, first-transaction conversion tracking, all inside the same service-design remit.
Result: - 50% of active wallet users activated the card within 30 days.
- Around 30% of those completed at least one transaction. No loyalty bonuses, no physical card, in a market where digital payments were still unfamiliar to a large share of users.